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Bright memory modes
Bright memory modes








bright memory modes
  1. #Bright memory modes Pc
  2. #Bright memory modes series
  3. #Bright memory modes simulator

Gunplay is akin to Titanfall 2, where acrobatics and quick movement dictate the overall pacing. It sounds like a recipe for disaster or one that results in two similarly anemic systems, but Infinite balances both splendidly. Infinite’s high-octane gameplay comes from its hybrid of melee combat and first-person shooting. Bright Memory: Infinite is roughly triple the length and has similarly frenetic gameplay, but it’s still all too abrupt - and a little unpolished - for its own good. It was incredibly short, though, something this second episode turned full-length title would seemingly address. Join the official PLAYISM Discord for news, announcements, and weekly livestreams.Bright Memory: Infinite began as Bright Memory, a lone episode that garnered attention because of its visuals and gunplay that looked too good to be developed mostly by a single person. To learn more, visit the PLAYISM official website and follow on Twitter. PLAYISM’s motto is “Bringing a Different Breed of Indie Game to the World”.

#Bright memory modes simulator

Japan’s oldest indie publisher, PLAYISM is known in the West for supporting popular indie games such as Gnosia, The Good Life, Idol Manager, Tasomachi: Behind the Twilight, Touhou Luna Nights, Fight Crab, Record of Lodoss War -Deedlit in Wonder Labyrinth-, the La-Mulana series, Bright Memory, and DEEEER Simulator among other titles. About FYQD Studioīased out of Guangxi, China, FYQD Studio is a one-man game studio founded by Zeng, with Bright Memory being its first published title.

#Bright memory modes series

I was confident about getting Bright Memory: Infinite on consoles, but playing the game on those platforms still feels like a miracle.”īright Memory: Infinite releases later this year for Xbox Series X|S, PlayStation 5, and Nintendo Switch, featuring support for English, Simplified Chinese, and Japanese voice and text, and Traditional Chinese, Latin American Spanish, German, French, Russian, Brazilian Portuguese, Italian, and Korean language text.įor more information, please visit the PLAYISM website, follow PLAYISM on Facebook and Twitter, and search for #BrightMemoryInfinite on social media.

bright memory modes

“We used that extra time to optimize the game on each device.

bright memory modes

“I know people had to wait a bit longer, but my partners and I decided we needed to take as much time as possible to make Bright Memory: Infinite shine on consoles,” said Zeng, indie game developer, FYQD Studio. Lay bare the unfathomable truth about two intertwining worlds and timelines as well as the mysterious masked man behind it all. Armed to the teeth, Shelia squares off with forces seeking to harness this phenomenon and the beasts emerging from it. Uncover the mystery behind why a black hole opened up during Chinese New Year celebrations as the special agent Shelia. Unlock new abilities through a deep, branching skill tree revealing new powers and upgrades. Combine shots, slashes, acrobatic maneuvers, and psychic powers to combo through futuristic soldiers and demons from ancient Chinese mythology. Initially released in 2021 on PC, Bright Memory: Infinite combines the skillful gunplay of first-person shooters with the intense swordplay of hack-and-slash action games.

#Bright memory modes Pc

Each console edition will include all the cosmetic DLC from the PC version with the base game. On the other end of the power spectrum, the Nintendo Switch version, which runs natively on hardware and not through the cloud, features multi-sampling of TAA anti-aliasing for a stylish presentation on the go, along with gyroscopic aiming support. The PlayStation 5 version also utilizes DualSense adaptive trigger features, available only in this edition. TOKYO – J– Bright Memory: Infinite, the high-octane, visually stunning first-person shooter made by indie developer FYQD Studio and published by PLAYISM, will shoot-and-slash onto PlayStation 5 and Nintendo Switch alongside the previously announced Xbox Series X|S version, as announced today at the Future Games Show.īoth Xbox Series X|S and PlayStation 5 versions support raytracing with reflections at 60 FPS, with a 120 FPS performance mode also available for those seeking the smoothest combat experience.










Bright memory modes